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Patch Notes - 2.9.2

  • Added new models and textures for different mineable asteroid types
  • Fixed the location button in mission panel
  • Removed upgrade button from the ability panel outside of the Shipyard
  • Fixed the timer skip confirmation popup in the Fabrication panel
  • Fixed ship bolt-on visuals not updated in the Shipyard when upgrading ships
  • Fixed an issue when moving items into existing stacks between inventory

Patch Notes - 2.9.1

  • Updated all UI elements to Unity’s new UI toolkit for more flexibility and better performance
  • Added new higher detail icons for inventory items
  • Updated UI layout for the Enhancement panel
  • Fixed missiles not doing damage to Atrox Vallums
  • Fixed an accuracy issue with the Plasma Beam in Assault Mode
  • Fixed Assault Mode ability description
  • Added the ability to cancel Assault Mode while it is active

Battle Protocol - Version 2.9.0

Greetings Commanders! With the Battle Protocol update, we are adding a brand new feature to Infinite Fleet: PvP combat! Now, you’ll be able to challenge your fellow Commanders in a special combat simulation zone that can be accessed from anywhere. Refine your tactics, experiment with your abilities, and prove that you are the strongest that the USF has to offer. While you’re upgrading your fleet, be sure to check out our new hangar environment. It’s a major improvement from the static open spaces you used to see your ships in. Now they’ll be residing in a dedicated space filled with all of...

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